Galina N. Kravchuk

Integration of Mathematics and programming using modern digital equipment

Abstract. The article presents the possibility of using modern digital equipment and its software in Mathematics lessons. The ways of developing algorithmic and logical thinking are discussed, which are necessary for the professional activity in the modern society. The article contains the description of mini-projects in the Scratch environment, Lego Mindstorms EV3, applicable at different stages of the lesson. The great interest is in the use of quadrocopters and virtual and augmented reality helmets in Maths lessons. It increases the effectiveness of learning, maintains the interest in the subject and stimulates the work throughout the lesson.

Keywords: integration, digital equipment, programming, robotics, quadrocopter, virtual and augmented reality helmet.

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